narrative

‘Six in Paris’ Cuts the City into New Wave Slices of Sex and Death

‘Six in Paris’ Cuts the City into New Wave Slices of Sex and Death

Filming with a handheld 16mm color camera, six filmmakers offer a cohesive snapshot of 1966 Paris and their obsessions with sex and death.

The Moving Pixels Podcast Plays ‘Sorcery!’

The Moving Pixels Podcast Plays ‘Sorcery!’

This week we consider how a game book fares as a video game.
The Moving Pixels Podcast Goes Around the World in ’80 Days’

The Moving Pixels Podcast Goes Around the World in ’80 Days’

80 Days explores the idea of an ever changing narrative in an ever changing world.
‘Houston, We Have A Narrative: Why Science Needs Story’ — Just Not This Story

‘Houston, We Have A Narrative: Why Science Needs Story’ — Just Not This Story

Houston, do we have a problem?
Ever Expanding Rather than Moving Forward: The Narrative Experiment of ‘The Charnel House’

Ever Expanding Rather than Moving Forward: The Narrative Experiment of ‘The Charnel House’

The Charnel House is a fascinating narrative experiment in video game storytelling, attempting to tell a story not by moving from point A to point B, but by starting at the center of a story and moving outwards.

Do You Have What It Takes to Commit to Serials?

You Can’t Escape Your Future or Your Past

Classical, Lyrical, Circular, Interweaving: Breaking Form In Short Films

Narrative Is a Game Mechanic

Storyline? In ‘Skyrim’? No Thanks!

In Some Games, It’s the Pattern, Not the Plot, That Makes Them Beautiful

Show and Tell: On Words and Images in Comics